home
process
work
about
case studies
ai
SOFTWARE | APP DESIGN
ARCHITECTURE AMSTERDAM MUSEUM
Tijd Machine
Overview
Challenge
How can we create a museum piece that effectively challenges visitors about the rising water levels in Amsterdam?
Direct Stakeholders
Amsterdam Museum of Architecture (ARCAM) + University of Amsterdam Research
Responsibilities
Strategic Design | UX
Insights
The main challenge was creating an interactive, impactful piece that could engage multiple visitors simultaneously, without being constrained by traditional display methods like AR or projections, which were limited by the exhibition space's lighting conditions.
Context
Background
Background
The Tijd Machine project aimed to address the rising water levels in Amsterdam through an interactive museum piece.
The Issue
The physical model of the city is static and unable to convey the dynamic nature of the water levels over time. Traditional projection methods were not viable, and AR would limit the number of viewers.
Our Task
Develop a museum installation that could dynamically represent water levels over time, engaging visitors in an interactive and educational experience.
Goal
Create an installation that immerses visitors in the history and future of Amsterdam’s water levels, providing both an educational and thought-provoking experience.
Research
Focus
Understanding User Pain Points
The team focused on finding a solution that could be viewed and interacted with by multiple visitors simultaneously, overcoming the limitations of traditional methods.
Exploring Market Opportunities
By examining other museum installations and technologies, the team explored different ways to create an interactive and engaging model.
Identifying Potential Solutions
The research led to the development of a concept where visitors could physically interact with the model, adding or removing elements to visualize different time periods and water levels.
Analysing other museums
Talking with water specialists
Solution for the
Tijd Machine
Problem Statement
How can we design an interactive museum piece that educates and challenges visitors about Amsterdam's water levels, both past and future?
Key Questions
How can we engage multiple visitors simultaneously?
What technologies can we employ to create a dynamic, interactive experience?
How can we visually represent both historical and future water levels?
Personas
Museum Visitors
City Planners
Environmental Scientists
Solution
A museum installation that combines physical interaction with educational content, allowing visitors to explore the impact of rising water levels in Amsterdam across different time periods.
some sketches and ideas
The solution being made
Design Process for
the new app
Gathering Inspiration
The team analyzed similar installations in other museums to understand different approaches to interactive displays.
Feedback Collection
The design process included regular feedback from museum stakeholders and environmental experts to ensure the installation met educational goals.
Defining the Design Direction
The focus was on creating a tangible, engaging experience that would leave a lasting impact on visitors.
Iterative Design Process
Prototypes were developed and tested, with feedback informing refinements at each stage to enhance the interactive experience.
User-Centric Approach
User testing ensured the final installation was intuitive and engaging for visitors of all ages.
Alignment with Best Practices
The design adhered to best practices in museum exhibit design, ensuring accessibility, engagement, and educational value.
Final Solution
Presentation
The Solution
The Tijd Machine installation provides an immersive, interactive experience that allows visitors to explore Amsterdam’s past, present, and future water levels, making the issue of climate change both tangible and impactful.
work
all projects